//
// Windows1252Encoding.h
//
// $Id: //poco/1.4/Foundation/include/Poco/Windows1252Encoding.h#1 $
//
#ifndef Foundation_Windows1252Encoding_INCLUDED
#define Foundation_Windows1252Encoding_INCLUDED


#include "wch/Foundation.h"
#include "wch/TextEncoding.h"


namespace wch {


class Windows1252Encoding: public TextEncoding
	/// Windows Codepage 1252 text encoding.
{
public:
	Windows1252Encoding();
	~Windows1252Encoding();
	const char* canonicalName() const;
	bool isA(const std::string& encodingName) const;
	const CharacterMap& characterMap() const;
	int convert(const unsigned char* bytes) const;
	int convert(int ch, unsigned char* bytes, int length) const;
	int queryConvert(const unsigned char* bytes, int length) const;
	int sequenceLength(const unsigned char* bytes, int length) const;
	
private:
	static const char* _names[];
	static const CharacterMap _charMap;
};


} // namespace wch


#endif // Foundation_Windows1252Encoding_INCLUDED
